GDC 2014: Ustwo unveils the impossible geometry of Monument Valley
Added: 20.03.2014 17:24 | 6 views | 0 comments
GDC 2014 gave us on last chance to see ustwo's magical isometric adventure Monument Valley before it hits the App Store next month.
This is a stunning, evocative game that's all about impossible geometry, and manipulating the architecture of the world to uncover hidden passageways.
We've been entranced by this game since we first saw it at Eurogamer Expo in 2013, when we said "*Monument ...
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| Crytek Announces Mantle support for CryEngine
Added: 20.03.2014 12:15 | 17 views | 0 comments
Crytek has officially announced during GDC 2014 that AMD s Mantle will support CryEngine
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| Oddworld: New n Tasty GDC 2014 Gameplay Trailer
Added: 20.03.2014 11:15 | 2 views | 0 comments
Oddworld Inhabitants Inc. has today released stunning 1080p gameplay footage from upcoming platformer-adventure Oddworld: New n Tasty. The gameplay footage, which shows off the games dynamic lighting, organic animation and special effects, is designed to showcase the vast improvements made over the original Abes Oddysee, on which New n Tasty is based. This article has even fo!
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| Tom Clancy#039;s The Division GDC 2014 Snowdrop Engine Video
Added: 20.03.2014 9:56 | 5 views | 0 comments
Go behind the scenes at Massive Entertainment and discover the power of the Snowdrop engine
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| CRYENGINE GDC 2014 Showcase Trailer (HD)
Added: 19.03.2014 23:11 | 4 views | 0 comments
CRYENGINE is an advanced game development solution with scalable computation and graphic technologies, effectively making it the fastest high-end renderer in the world.
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| CRYENGINE GDC 2014 Free SDK Showcase Trailer (HD)
Added: 19.03.2014 23:08 | 5 views | 0 comments
CRYENGINE Free SDK is an all-in-one game development solution that can be used by anyone for non-commercial game development. Many people in the CRYENGINE community use this version, as well as a lot of aspiring and indie developers.
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| GDC 2014: Digital Dreams shows us infographical Vita puzzler Metrico
Added: 19.03.2014 21:59 | 6 views | 0 comments
At GDC 2014 we got a chance to sit down with Thijmen Bink, co-founder of Digital Dreams, to see his statistics-based Vita puzzle platformer, Metrico.
In the game, bits of the environment change to represent the states of various inputs on the Vita. If a platform is linked to the horizontal location of the left analogue stick, for example, the platform will rise and fall as you run back and ...
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